Yakuza 4 Blackjack Amulet

  
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There are a total of 100 locker keys hidden throughout Kamurocho, and only in Kamurocho; there are none in the prison, at the docks, in West Park, or at the orphanage. You cannot miss any, as none appear outside of the city or in areas that you only visit once. These keys open the bus lockers found outside the Kamuro Theater and in the Underground Mall, and each locker contains a weapon, piece of armor, valuable item, or crafting material for you to use.

Before the finale, any locker key a character finds is solely the possession of that character. If you pick up, say, E-2 as Akiyama, the key is essentially gone until the finale, when the four characters pool their resources and inventories. After the finale, and during Premium Adventure mode, locker keys go into the shared inventory and can be used by anyone.

A locker key is often visible as a gleaming point of light within the game world, which makes them considerably easier to spot at night. They're often concealed by weird camera angles or hidden just above your usual field of vision, and many locker keys can only be picked up if you zoom in on them with the R3 button.

Yakuza 4 Blackjack Amulet 3

As early as chapter 1-2, you can get a Locker Key Radar from the Man Who Wants To Use Lockers on Taihei Boulevard, right outside the Kamuro Theater tunnel. Another one is available for sale at Ebisu Pawn for a frankly exorbitant price, and you'll receive a third as a reward for defeating the leader of the Kanto Gangsters as Kiryu (see the Emblem Collector trophy, below). With a Locker Key Radar equipped, you'll hear a loud pinging sound whenever you're within a few feet of a locker key, which speeds up as you get closer to the key itself. This is the only realistic way to find a couple of the better-hidden locker keys, but it's not an absolute necessity.

Locker keys do not appear in an area if that area is currently hosting an action sequence. For example, there are several keys hidden in the Theater Underground, but Akiyama cannot pick them up during 1-4 because he's too busy brutalizing yakuza.

Yakuza

If you open all one hundred lockers in Kamurocho, your currently active character receives an email from Bob, one of the clowns in Naomi's Palace. Stop by to receive the Beads of Good Fortune, an accessory that, when equipped, prevents you from getting into random encounters with yakuza on the street. You'll still get police scanner reports as Tanimura and run into the cops as Saejima, but at least you won't get mugged every block and a half.

Yakuza 4 Blackjack Amulet Quest

Taihei Boulevard

These fifty keys can be found on the streets of Kamurocho, or inside various businesses. They unlock the lockers in the Kamuro Theater tunnel on Taihei Boulevard.

Yakuza 4 Blackjack Amulet Cheats

A-1Tattered ScarfAt the southern intersection between Nakamichi St. and Nakamichi Alley, kind of across the street from the Café Alps.
A-2Steel MailDuring the day, there's a guy on Pink Street who offers you a chance to 'see the babes' for 3,000 yen. Take him up on it and he'll let you into Asia, where this key is lying on the floor of the lobby.
A-3Spicy KnifeOn top of a small file cabinet near the lockers themselves in the Kamuro Theater.
A-4Demon StoneIn a potted plant in the corner of Beam.
A-5Eye of the DragonOn the floor in the second aisle of the Poppa convenience store on Showa Street.
B-1Hyper Stun GunZoom in on the left side of the sign over the tunnel containing the locker bank on Taihei Blvd.
B-2Shape Memory SpringOutside Marimba in the Champion District, in the corner of the alley. You'll probably find this in 1-4 when Akiyama has to go to the bar.
B-3PearlOn the floor of the Ebisu Pawn shop, on the left as you enter, behind the central display case.
B-4Mystery StoneOn a ventilation duct outside the Kamiyama Weapon Shop.
B-5Mystery StoneIn the alleyway behind Kotobuki Drugs, on a pipe above a couple of blue trash cans.
C-1Ancient SteelRight outside Kanrai on Shichifuku St. East.
C-2Broken RadioIn the M Store, against the back wall by the cold case.
C-3Blackjack AmuletOn a table against Bantam's back wall.
C-4Tauriner MaximumOn Park Blvd, a little ways west from the taxi stop on the north side of the street.
C-5Zero JewelOn the floor in front of the counter inside Kotobuki Drugs.
D-11-1-1 CardOn top of a blue vending machine against the Shichifuku Street side of the Club SEGA in Theater Square.
D-2Toughness EmperorInside an open bathroom right across the alleyway from Homeland's front door.
D-3Silver PlateIf you're facing Homeland's door in Little Asia, turn left, then take the first left and go up the stairs. The key is on a catwalk up here, which puts it in a perfect position to set off the Locker Key Radar from inside half the important rooms in the neighborhood.
D-4Physimagic JerseyThere's a row of parked bikes outside Don Quixote on Showa Street. This key's in the basket of the bike on the west end.
D-5Charisma RingIn an empty parking space on the east end of Taihei Blvd. East, on the south side of the street.
E-1Piss Mountain StoneIn a tree outside Millennium Tower's left entrance.
E-2Goddess of Children AmuletIn the middle of Tenkaichi Street, right outside New Serena. If you don't find this during Akiyama's part of the game, you may actually be blind.
E-3Small MotorOn top of a light fixture in the corner of New Serena. In Premium Adventure mode, the fixture in question is directly behind Haruka.
E-4Gravity ConverterExamine the pile of collapsed cardboard boxes behind the western entrance to the Underground Mall on Showa Street. The only way to know this key is here is to wander by with the Locker Key Radar equipped, as it does not appear to show up under any other circumstances.
E-5Antique Chain MailIn the dead tree in Children's Park.
F-1Staminan SparkFrom Chapter 1-4 onward, in the New Serena Backlot outside Sky Finance, on top of a building to the left of the vending machines. You need to zoom in on it in first-person view to see it; it's actually well overhead.
F-2:In the small playground in Tenkaichi Alley, underneath a park bench.In the small playground in Tenkaichi Alley, underneath a park bench.
-3PearlIn the aisle between the tables in the Orchid Palace.
F-4Comfy SolesGo into Kyosho No. 1 Star and head towards the back wall, past the clerk at the counter. The key's on the floor in front of the back door.
F-5Mystery LiquidIn a tree on Millennium Tower North.
G-1Royal Joker CardInside the Nakamichi Street Club SEGA.
G-2Even Goro's BeadsOn southern Senryo Avenue, inside a lamp on the second floor of one of the nearby buildings. This is the same side street where you go to rescue Zhao during Tanimura's substory 'Another Case.'
G-3Lopsider CigaretteAmong the parked bikes behind the Club Sega on Nakamichi Street.
G-4Red JewelRight inside the Café Alps, near the front door.
G-5High-Grade PlatinumOn an awning in the northeastern corner of the Champion District.
H-1Chunk of Wood (Maple)On the north side of Shichifuku Street, inside MEB. You may not actually recognize this is a storefront at all at first, but there's a very common random encounter in this area that involves somebody, either you or a random gang member, getting thrown through its window.
H-2Staminan SparkOn Suppon St. at the dead end to the west, south from Sky Finance.
H-3Shoulder PadsRight outside the Taihei Blvd. Matsuya store. If you're facing the door, it's to the left, on top of the posts above the parking lot's entrance.
H-4Silver PlateUnderneath the giant billboard in Theater Square.
H-5Lotus Clan BroadswordIn the alley directly behind Homeland in Little Asia, which means only Tanimura can get it. It's on a pipe well above street level.
I-1Chunk of Wood (Ash)Outside Kanrai, on top of the sign across the street that reads CENTURY.
I-2Super ResinOutside the Volcanic Volcano underneath a vending machine, on Theater Ave.
I-3Modified LighterIn the Kamuro Theater tunnel, on the ceiling above the vending machines over by the escalators. It's most readily visible if you descend the stairs from Theater Boulevard. This is the area where the sketch artist is hiding during Tanimura's substory 'The Witness.'
I-4Charismatic PhotoOn Shichifuku Street, on the south side of the block that contains the Yunosono Hot Springs and Kanrai. It's on top of a sign that reads COFFEE BARRON [sic].
I-5Seal of the DragonRight outside the stairs down to the Kamuro Theater tunnel, north of Theater Square, at the top of a column. During the day, there's a guy in sunglasses standing directly underneath it.
J-11-2-3 GumIn the middle of Pink Alley. Saejima practically trips over it during 2-4.
J-2Large Blow-Up DollNext to the koi-koi dealer in the gambling hall in Ryugujo.
J-3Broken RadioIn the Yoshida Batting Center's lobby, inside an air vent above the arcade machines.
J-4RubyInside Mach Bowl, just outside the women's restroom.
J-5Trips YokanIn the Hotel District, halfway up a telephone pole in front of the Hotel Volescia. It's south of the taxi stop.